Master of Arts (MA) in Game Development
Academy of Art University
Informatie cheie
Locația campusului
San Francisco, Statele Unite ale Americii
Limbi Străine
Engleză
Formatul de studiu
Învățământ la Distanță, În campus
Durata
4 semesters
Ritm
La zi
Taxe de școlarizare
USD 1.276 *
Termen limită de aplicare
Contactează şcoala
Cea mai devreme dată de începere
Jun 2024
* per unit for international students | $1,218 per unit for domestic students. Additional fees apply
Introducere
Programul de masterat în dezvoltare de jocuri permite studenților să-și continue cariera prin sintetiza artei tradiționale și a fundamentelor de design cu tehnologiile inovatoare de astăzi. Elevii își pregătesc setul de abilități de carieră prin prototipuri practice ale mecanicii de joc și creație artistică, urmate de crearea unui portofoliu final de proiect de calitate industrială.
Cărări
- Interes în carieră pentru modelarea personajelor pentru jocuri
- Interes în carieră în arta conceptuală pentru jocuri
- Interes de carieră pentru modelarea mediului pentru jocuri
- Interes în carieră pentru design de jocuri
Rezultatul programului
Graduate students will meet the following student performance criteria:
Visual Communication
- Critically evaluate the aesthetics, meaning, and effect of imagery
- Utilizați medii adecvate pentru a comunica ideile pe parcursul procesului de proiectare
Technology
- Demonstrate mastery of the tools and technology related to the area of specialty
Critical Thinking and Problem Solving
- Research and generate workable solutions under a deadline
Professional Readiness
- Produceți un portofoliu coeziv sau un film demonstrativ, adaptat pentru a reflecta obiectivele de carieră
Specialty Skills: Game & Level Design
- Comunicați idei abstracte de teorie a jocurilor folosind documente de design de joc și hărți 2D
- Create playable games with 3D technology
Specialty Skills: Character Modeling
- Sculpt, model and texture forms in 3-dimensions that demonstrate a thorough understanding of human and zoological anatomy
- Traduceți cercetările vizuale și referințele pentru a crea personaje 3D
Specialty Skills: Environment Modeling
- Sculptați, modelați, texturați și formele luminoase în 3 dimensiuni care demonstrează o înțelegere aprofundată a formelor organice, arhitecturale și industriale
- Traduceți cercetările vizuale și referințele pentru a crea medii 3D
Specialty Skills: Concept
- Follow an industry-standard process, from thumbnails through final render to generate concept designs
- Aplicați cercetarea vizuală în arta conceptuală
- Demonstrate an understanding of movement, proportion, and functionality of designs through effective orthographic or perspective drawings
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Oportunități de carieră
Academy of Art University offers some of the best training and hands-on experience to help you excel in your future game development careers. We pride ourselves in doing an exceptional job designing programs that equip aspiring professionals with a comprehensive toolbox of marketable skills that lead to success in the industry.
Our Game Development course teaches the skills necessary to succeed in exciting careers in game design, concept art, UI/UX design, animation, technical art, and emerging technologies like augmented reality and virtual reality.
3D Character Artist
Bring characters to life as a 3D character modeler. You’ll build complex character models, and organic meshes, and work across teams to rig, light, texture, and animate your creations.
3D Environment Modeler
Bring video game environments to life with your 3D modeling techniques. Add color, texture, shaders, and lighting to give the environment a finished look.
Animation VFX
Animation and Visual Effects give a game its personality. The most well-designed and crafted character doesn’t come to life until someone makes them move and gives them some personality. Visual Effects, such as fire, laser blasts, and warp gates, grab the player and transport them to another world altogether.
Character Concept Artist
Design and create the characters for interactive games. You’ll imagine the visual look of interactive characters with contextual details to bring them to life.
Environment Concept Artist
Combine a playful imagination with a high degree of artistic skill. Concept and flush out all aspects of environmental design, from small props to full culture kits.
Game/Level Designer
Balance gameplay elements to keep games engaging. You will also improve systems, contribute to features, and participate in testing to create immersive worlds and evoke emotions.
Gameplay Programmer
Gameplay programmers are the heart of any game. Your job will be to bring the game to life by implementing the core gameplay mechanics. You'll work very close with designers to build the game itself.
Systems Programmer
Systems programmers build the engine technology that runs the games. As a systems programmer, your code will power the backend of the engine and enable the creativity of the team. Graphics, networking, file systems, physics systems, and other core systems fall under this domain.
Tools Programmer
Tools programmers are the unsung heroes of the games industry. Your job is to enable the other developers to build the gameplay. You will create map editors, write plug-ins, and build custom tools to enable the designer's creativity.
UX/UI Designer
Use your knowledge of game features, design, motion graphics, and user paths to create an immersive experience.
Galerie
Curriculum
Unit Requirements
Major | 33 |
Graduate Liberal Arts | 3 |
Total | 36 |
Degree Requirements
- Successful completion of Final Portfolio Review
- A minimum grade of C in all required 36 units
- GPA cumulativ minim 2.0 și următoarea cerință de studiu academic:
- 1 Art Historical Awareness & Aesthetic Sensitivity course
Curriculum
Semester 1
- GAM 601: Elemente ale jocurilor video (Major)
- GAM 602: Principii de proiectare a jocului (Major)
- GAM 605: Scripting pentru jocuri video 1 (Major)
Semester 2
- GAM 606: Dezvoltare rapidă a jocului (Major)
- GAM 608: Desen pentru jocuri: Figura umană (Major)
- GAM 655: Scripting for Games 2 (Major)
Semester 3
- ANM 623: 3D Modeling & Animation 1 (Maya) (Major)
- GAM 607: Aventura de acțiune și Design de nivel RPG (Major)
- GLA 623: Istoria și tehnicile jocurilor (Arte liberale absolvite)
Semester 4
- GAM 651: Dezvoltare joc prototip (Major)
- GAM 778: Practici profesionale și portofoliu pentru dezvoltatori de jocuri (Major)
- IXD 606: User Experience Design (Major)
Admitere
Facilităţi
English Language Requirements
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